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PROJECT School Education In 22nd Century

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Technology in upcoming century
Education
-Shyamal Patel
AAEE040
Present Schools
• Conventional concept of
students sitting in straight
rows and doing repetitive task
under supervision.
• Limited excess of the bookish
world
• Technologies
-PCs, new methodologies,
well equipped AV rooms and
auditoriums , high speed net
connections.
But still something is LACKING!!!!!!
Challenges for school for future
• Biggest challenge is
to make students
experience the
information,
knowledge and its
application.
How would be future school?
• By providing a
classroom that would
enhance the learning
and provide a
stimulating experience
by allowing students to
visualize information
Roll of Teacher of Future School
• A great deal of
learning would be
self-directed where
a teacher would act
as a guide
Classroom Environment
• The room itself
would resemble a
living room, rather
than a classroom,
with soft furniture
set up for easy
conversation, mood
lighting with high
end virtual reality
setups. Thus
providing a student
friendly environment
Virtual Reality Literacy Center
• This elementary interactive
learning center provides a
gateway for participants to
interact with literary pieces via
virtual reality concepts.
• Integrated into the center is an
online/electronic curriculum that
facilitates learning through
“virtual fieldtrips” into the eduworld.
• With sounds accompanying
visual cues, the stories come
alive with the reader as the
main character.
Virtual Learning Environment-1
• PCD (person computing device)is an
individual,computerized research station
containing wireless, voice-activated laptops,VR
and Video equipment, access to the other
hardware and software available in (and out) of
the room.
• It is linked to the facilitator command module.
This module enables the learning facilitator to
design and incorporate holographic simulations,
observe and assist in learner research and
development, provide immediate feedback, videoconference,and manage record keeping of
learner assessment portfolios.
eLibrary
– Library automation software that allows access
to cooperative collections from district libraries
as well as advanced interlibrary loan
connections for students and teachers to
borrow books and materials world-wide.
– Effortless wireless broadband connections to
information networks.
– Synchronous teaching facilities across networks
for independent study. Multimedia facilities for
perusal and production of information
resources. Primary source documents widely
available in digital formats to support teaching
and learning.
E-labs
• Major drawback of
present labs is
unsuitable atmosphere
for experimenting
leading to high
experimental errors.
• Future VR labs will
give experimental
friendly
environment.
What wont change??
Playgrounds!!!!
There is not an END of our dream school....
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